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Overview

A Seed Story is a tangible interactive storybook where children interact with elements in the book to plant a seed. It is a continued effort to explore interfaces that nurture empathy to nature in children.

We took inspiration from children’s stories and based our interactive components on what we felt were the most iconic parts of gardening in real life.

Class                                        Digital Arts and Experimental Media

Technology                             E-Textiles and Arduino Lilypad

Time and Team                      December 2019 with Savanna Yee

1. Planting a seed

first pic corner
seed
sun
cloud

Interaction

Take out the seed, put it on the soil, and pat pat

Interaction

Give the seed some sunshine by pressing the sun

Interaction

Give the seed some rain by squeezing the cloud

Feedback

LED starts to glow when you pat

Materials

Copper Polyester Taffeta, LED, felt, conductive threads

Feedback

LED turned on when pressed, off when pressed again

Materials

Velostat, conductive fabric, LED, felt, conductive threads

Feedback

LED under the cloud flashed when the cloud was squeezed

Materials

Conductive wool, stuffing, LED, felt, conductive threads

This set of interactions explored the design of low-level and intuitive interactions with objects that we couldn’t reach in reality (the sun and cloud). When putting the seed on the soil, we humanized the seed as a baby and designed the “pat-pat” action to develop affection.

For the sun and cloud, which we can’t interact with directly, we chose only one of their most significant features to interact with. Providing sunshine can be perceived as lighting, so we “turn on” the sun by pressing it like a lightbulb button. The cloud is similar to fluffy cotton, so raining can be compared to squeezing water out of wet cotton. 

2. Watching it grow

second pic
ezgif.com-video-to-gif (1)
pest

Interaction

Tree growing

Feedback

Tree gets pulled upwards at random speeds and falls back down

Materials

Servo motor, felt, conductive threads

Interaction

Pest control by pressing the button on the sprayer

Feedback

The pest color will fade away

Materials

Thermochromic pigments, conductive fabric, felt, stainless steel threads

In this section, children will watch the tree grow and protect the baby tree from any pests. Sometimes it takes long to pull the tree upwards, and children need to wait patiently because we can’t make nature go any faster. At the same time, children need to protect the baby tree from any pests by pressing the sprayer, and then the pest color will fade away.

I chose thermochromic pigments because the colors can fade away and come back repetitively, and similarly pests come back over and over again during the tree growth.   

3. Picking its fruits

3rd pic
fruit
bird

Interaction

Ripe fruits vibrate

Feedback

Feel the vibration when touching the ripe fruits and take them off

Materials

Felt, stuffing, mini vibrators, conductive velcro

Interaction

Feed the bird with a fruit

Feedback

Wing will wave up and down when the bird’s mouth closes

Materials

Servo motor, metal hook, felt, stuffing

Finally, the baby seed has transformed into a tree with fruits. The ripe ones are dark red and when you touch them, you can feel the vibration as if they were living lives. This detail amazed several visitors and they even came back from the exit only to touch the vibrating fruits again before they left.

To make the whole process a cycle, participants can also feed the bird with a fruit. The bird flies with the fruit and the cycle will start over again! 

Final Thoughts

final thougths

I was curious to see how humans would react to a more immersive environment and wanted to explore how tangible interactions might shape our perception of the world, and I believe that we can experience and connect with the world better if we utilize all the human perceptions. I’m eager to continue my study of diverse and natural human-technology interaction. 

Github Repo: https://github.com/willayang21/ASeedStory